Learning virtual reality : developing immersive experiences and applications for desktop, web, and mobile / Tony Parisi.
Tipo de material: TextoIdioma: Inglés Editor: Sebastopol, CA : O'Reilly Media, Inc., 2015Fecha de copyright: ©2016Edición: First editionDescripción: xi, 151 páginas : ilustracionesISBN:- 9781491922835
- Developing immersive experiences and applications for desktop, web, and mobile
- 006.8
Tipo de ítem | Biblioteca actual | Colección | Signatura topográfica | Estado | Fecha de vencimiento | Código de barras | Reserva de ítems | |
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Libros | Ingeniería General | General | 006.8 P234l 2015 | Disponible | 00435481 |
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Virtual reality hardware -- Going native : developing for Oculus Rift on the desktop -- Going mobile : developing for Gear VR -- WebVR : browser-based virtual reality in HTML5 -- VR everywhere : Google Cardboard for low-cost mobile virtual reality -- Your first VR application.
"As virtual reality approaches mainstream consumer use, a vibrant development ecosystem has emerged in the past few years. This hands-on guide takes you through VR development essentials for desktop, mobile, and browser-based applications. You'll explore the three go-to platforms--Oculus VR, Gear VR, and Cardboard VR--as well as several VR development environments, programming tools, and techniques. If you're an experienced programmer familiar with mobile development, this book will help you gain a working knowledge of VR development through clear and simple examples. Once you create a complete application in the final chapter, you'll have a jumpstart on the next major entertainment medium."-- Back cover.